STM32 Graphic User Interface


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The STM32 family provides a comprehensive offer for Graphical User Interfaces (GUI), which enables developers to easily add a smartphone-like GUI to embedded devices, accelerating the “HMI of things” revolution.

You can now deliver a superior user experience while taking the full advantage of STM32 microcontrollers in terms of real time determinism, lower software complexity, faster boot time and longer battery life.

The STM32 Graphical User interface offer is structured around the following pillars:

  • Industry’s broadest advanced graphics-enabled MCU offer
  • State-of-the-art graphical development tools available for free
  • Support and documentation center
  • Reference designs and selected design partners

STM32 GRAPHICS-ENABLED MICROCONTROLLERS

Most STM32 microcontrollers can interface with parallel displays and support simple graphical user interface add-ons.

To enable superior user experiences, the STM32 family offers the industry’s broadest advanced graphics-enabled MCU portfolio with over 190 active part numbers, supporting different display interfaces and package options.

The STM32 advanced graphics-enabled MCUs embed different graphics features that allow developers to  achieve the desired graphics performance and optimization trade-offs required for embedded devices:

  • The Chrom-ART Accelerator™ offers memory efficient 2D graphics acceleration and enables fluid transition and transparency effects while offloading the main CPU resources
  • The JPEG codec enables MJPEG video additions for branding and tutorials
  • The Chrom-GRC™ offers 20% memory optimization when using a round display
  • Support for large display interfaces with parallel interfaces, LCD-TFT, and MIPI-DSI embedded controllers

To help you identify the most suitable STM32 advanced graphics-enabled microcontroller for your needs, the STM32CubeMX tool offers a graphics selector and simulator features.

The graphics selector lists the recommended STM32 part numbers for a given display resolution, color depth and target interfaces. It also provides an estimation of the performance that can be achieved with each recommended part number. The graphics simulator supports tuning of the graphics architecture to be used by providing performance indications for different memory configurations.

https://www.st.com/content/st_com/en/


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